Palantir Apollo
I am currently working on Apollo, a platform that streamlines software delivery. I work on tools that automate away the minutiae of releasing software. Apollo ensures secure, frequent, and reliable product rollout across a variety of environments. A lot of my work is systems and interaction heavy –– I create data dense interfaces that allow users to manage frequent and software releases at large scales.
I spent a year working on the data flows team on Palantir Foundry. I designed software that allows users to create and maintain large scale data pipelines; exploring workflows such as change management, data integration, and data health monitoring.
Hardware interfaces
At Formlabs, I designed touchscreen interfaces for 3D printers, 8-bit LCD interfaces for the Form Wash and Cure, and contributed features to Preform, the desktop software used to configure prints. I particularly enjoyed working with the design constraint of a single knob and 128x64 8-bit display.
Web and motion
I worked on the redesign of formlabs.com, designing key material and product landing pages as well as the sample part request experience. I also created storyboards and animatics for a technical animation that explains the inner workings of the Form 3's Light Processing Unit.
Installations
I designed and built 3D printed installations that were installed in places like the MIT Media Lab and Times Square in NYC. These projects were intended to demonstrate the qualities of the SLA 3D print process in marketing and business development contexts.
Modeling 3D demo parts
I designed and 3D-modeled several printed parts that demonstrated the capabilities of the large library of Formlabs 3D print resins. I spent a lot of time researching various materials and their properties, strengths, and weaknesses, ultimately ideating a variety of low-fidelity 3d model options that ranged from purely functional to generative and ornate.
Design computation
Formlabs and RISD exposed me to a lot of cutting edge digital design software and manufacturing tools, from 3D printers and scanners to generative design software and robotic arms. I got to attend various manufacturing conferences and experiment with all sorts of tools; working at Formlabs sometimes felt like I was attending a grad program in design.
Get in touch
Happy to chat about contract work, consults, or really anything else